Arch-Enemy: Following the Joker's death, he becomes this to Batman, especially after all the destruction he caused the city and forcing Batman to reveal his identity. In this case, it's justified, since Killer Croc's attack on him in Asylum left him crippled and in a leg brace. Here, he's a Non-Action Big Bad who gets thrown around like a rag doll every time Batman gets close enough to attack or interrogate him. In the comics, Scarecrow was a skilled martial artist who used a style called "violent dancing", a combination of drunken boxing and Crane-style kung fu, along with being adept with a scythe or sickle. Adaptational Wimp: He gets a case of this as well.In Asylum, his psychiatrist's tapes reveal he doesn't even think Crane's crazy so much as he is just pure evil. Here, he can best be described as straight-up monstrous. Adaptational Jerkass: In the comics, Scarecrow has sympathetic qualities.This makes the Arkham Scarecrow more than likely the most terrifying and dangerous incarnation of the character yet. In Knight, he also accomplishes something that none of the Rogues has ever done: he exposes Batman's secret identity to the world, and at that moment destroys the mythos Bruce spent years building up. This Scarecrow on the other hand is a cunning Chessmaster who serves as one of the greatest foes Batman ever faced, on par with Joker and Bane, and is feared by most other members of the Rogues Gallery. While most incarnations of Scarecrow are legitimate threats in their own right, they have always been minor villains or part of a Big Bad Duumvirate, and they rely on their fear toxin. Adaptational Badass: Especially in Arkham Knight, where Joker's death left a power vacuum allowing Scarecrow the chance to step in as the new Big Bad of Batman's rogues gallery.If injected with enough of his fear toxin, it can overpower his immunity as Batman happily demonstrates. Acquired Poison Immunity: According to his bio in Knight, Scarecrow has been exposed to his toxin for so long that it has granted him partial immunity to it.Abusive Parents: His Grandma is implied to be abusive.It was also around this time that artists started drawing Arkham like everyone in it is constantly having the worst acid trip of their life, which might explain why so many asylum employees end up going nuts.ĭC Comics After a week working here, you'd probably put on a colorful costume and try to rob a bank too. In 1989, the acclaimed Arkham Asylum: A Serious House on Serious Earth graphic novel expanded on this sad tale and established that the "inscriptions" were part of a spell created by Arkham to bind some sort of bat demon that haunted the place. Amadeus ended up becoming an inmate himself, and he didn't just go crazy - he went "carving indecipherable inscriptions on the floor of his cell with his fingernails" crazy. At first, Arkham's backstory was "eh, it's a building, who cares." But everyone and everything in comics must have an elaborate secret origin, and in 1985 Arkham got a pretty dark one: turns out it was founded by Amadeus Arkham, whose wife and daughter were killed by one of the asylum's first inmates, and it's implied that Amadeus fried the guy's brains in retaliation.
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